about Sebastian Monroy
Having come from a background of computer graphics and video game development, my mission is to create delightful interactive digital curiosities that engage users playfully and perhaps, if I'm lucky, evoke a sense of empathy and compassion. I'm here to make a case for digital artifacts as art, games included.
A projection installation featuring tens of thousands of trails exploring a real-time video stream of the environment in front of it. The trajectory of the trails' exploration is influenced by the brightness of the image, tracing out an airy, fluid-like representation of the space and user(s).