by Project Moon
about Project Moon
Our goal is to create games that only we can create and to continue our creative activities.
Project Moon has 7 members and started developing 'Lobotomy Corporation' since January 2015. At the end of my University days, I gathered these members. Now, some of the members have as graduated.
At September 2015. We were funded 13,000 USD in Korean crowd funding website. At February 2016, Lobotomy Corporation was greenlit on Steam.
November 2016, Project Moon Company is established.
December 2016 we launch 'Lobotomy Corporation' as Early Access on Steam..
Administrator and monsters, you cannot possibly imagine.
Lobotomy Corp is a Monster Management Rogue-Lite Simulation game.
Our game was inspired by the monsters from game and movies such as SCP series, Cabin in the woods and Warehouse 13.
Furthermore, it was developed from the thought of “What if those monsters were real and your job is to manage them”.
You will be playing as an administrator of the company which is in management of such creatures. These monsters generates a new energy source, and your job is to collect them through giving out to your subordinates. Through this process, you can open up new departments that facility allows and encounter various monsters.
In the game, the player will have to go through the company’s fear and tension filled atmosphere.
Lobotomy Corp – Manage A Containment Facility For Dangerous Monstrosities Read more at http://www.siliconera.com/2016/03/27/lobotomy-corp-manage-containment-facility-dangerous-monstrosities/#rlz3sStujIHAeOPI.99