Line Wobbler

by Robin Baumgarten

For: physical

  • Line Wobbler - family
  • Line Wobbler - inside
  • Line Wobbler - Kids in Rome
  • Line Wobbler - outside
  • Line Wobbler - Toronto Kids
  • Line Wobbler - Zoomachines - small

about Robin Baumgarten

Robin Baumgarten is a German Indie based in London, UK. After researching Artificial Intelligence in Games and working on mobile titles, he's now knee-deep involved in strange experimental hardware controllers such as Line Wobbler. He's also a keen game jammer, wannabe nomadic and photographer.

Line Wobbler is a one-dimensional custom hardware game with a wobble controller made out of a steel spring and a five meter long LED strip display. It is an award-winning experiment in minimalism in game design, use of novel input mechanics, and the incorporation of physical space into the game.
It is a dungeon crawler where the player navigates obstacles and fights enemies to reach the exit of a series of increasingly difficult levels. Movement is controlled by bending the Wobble controller forward and back, while red enemies are attacked by flinging the spring. Obstacles such as orange lava fields, pulsing conveyor belts and slopes challenge the navigation skills of the player.