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Dead State

by DoubleBear Productions

For: pc

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about DoubleBear Productions

DoubleBear Productions came into existence in 2009 with a single goal: to create games of ferocious excellence. Founded by writer/designer Brian Mitsoda - veteran of multiple RPGs, including Vampire the Masquerade: Bloodlines - DoubleBear's staff includes veterans of Black Isle, ArenaNet, Bungie, id, and DigiPen. Working with Iron Tower Studio, DoubleBear is developing Dead State, a turn-based survival RPG set at the dawn of the zombie apocalypse. Inspired equally by old-school tactical games like X-Com, Fallout, and Jagged Alliance, classic Romero films, and Mitsoda's own experiences dealing with Hurricane Andrew, Dead State focuses on the human side of disasters, and dealing with a familiar world violently changed. Following a successful Kickstarter in 2012, Dead State moved from a part-time project to a full-time one, and is expected to release in late summer/early fall 2014.

Working with Iron Tower Studio, DoubleBear is developing Dead State, a turn-based survival RPG set at the dawn of the zombie apocalypse. Inspired equally by old-school tactical games like X-Com, Fallout, and Jagged Alliance, classic Romero films, and Mitsoda's own experiences dealing with Hurricane Andrew, Dead State focuses on the human side of disasters, and dealing with a familiar world violently changed.