Catacomb Kids

by FourbitFriday

For: pc, mac, linux

  • theMix_16_9
  • mbss1
  • mbss2
  • coopss1
  • longshot_original

about FourbitFriday

FourbitFriday is Tyriq Plummer: Artist, coder, and game designer. For a few years he worked professionally as a freelance pixel artist and animated for games such as Epic Mickey: The Power of Illusion and Thor: DS. At the end of 2013, FourbitFriday became a full-time developer with the help of a successful Kickstarter campaign, and now seeks to create games that explore the depths of human mortality, and swords. His current and long-running project is the roguelike platformer Catacomb Kids.

Catacomb Kids is a procedurally generated dungeon crawling platformer, with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting. Lure monsters into combat with one another or take advantage of environmental hazards to trick your foes into their own bloody demise. The world is your crafting space, allowing you to create new items and tools from within the game-space itself, never needing to farm materials or navigate a menu to demonstrate your cleverness.