Bad Detectives

by Forced Output

For: tabletop, card

  • IMB_Victim
  • Bad Detectives Playtest
  • IMB_Weapon
  • IMB_CrimeScene
  • IMB_Suspect
  • IMB_Chalk
  • IMB_Leads
  • 137_Enhance
  • 001_Infidelity
  • 07_Confidant
  • 09_Informant
  • 22_Alley
  • 43_Bat
  • 045_Reports
  • 051_Partners
  • 090_Nickname
  • 115_Profiling
  • 129_Plant

about Forced Output

Forced Output is an independent tabletop game design studio in Chicago, IL. Inspired by the social aspects of face-to-face gaming, Forced Output focuses on creating games that let the players collaborate with each other in the midst of friendly competition. It is our goal that each game should leave you with a memorable story and the desire to share it with others.

You’ve finally made it. As a police officer in the Big City Police Department, you’ve been striving to become a homicide detective and now the position is yours. There’s just two small problems:

1. Due to an unfortunate series of clerical errors, several of your colleagues have also been promoted to the same position, and
2. You are, without a doubt, wholly unqualified for this job.

Everything you know about solving crimes, you’ve learned from watching reruns of old police procedural TV shows. You know all the stories of both sides of the criminal justice system, and more than once you’ve been referred to sensitivity training after cracking jokes at a crime scene. Despite this, the top brass have decided to keep one of you on as the new detective. All you have to do is prove yourself by closing out a few murder investigations, using whatever evidence and suspects you can get your hands on. And if you need to take a few liberties with the facts to make your case work, that’s probably fine as long as you can convince a jury, right?