PAX Prime 2013

Aug 30 - Sep 2, 2013

Seattle, WA

  • Make a Science Game!

    VASHON

    Wednesday, 01:15 PM

    Presented by: Zach Barth, Keith Holman

  • From SpaceChem to the Civil War: The Evolution of the Zachtronics Art Process

    CASCADE BALLROOM

    Wednesday, 03:45 PM

    Presented by: Zach Barth, Kyle Steed, Derek Blair, Collin Arnold, Steffani Charano

  • How to Promote Your Indie Game Like a Professional Idiot

    GRAND III

    Wednesday, 05:00 PM

    Presented by: Max Temkin, Phil Tibitoski, Rami Ismail

  • PAX 11 - 13

    GRAND III

    Thursday, 01:30 PM

    Presented by: Dan Adelman, Mark Terrano, Paul Peterson

  • That Greek Pottery Game: The Art and Development of Apotheon

    FIFTH AVENUE ROOM

    Thursday, 02:45 PM

    Presented by: Lee Vermeulen, Jesse McGibney

  • Everybody Wins

    RAVEN THEATRE

    Friday, 12:00 PM

    Presented by: Tadhg Kelly [Creative Director, Jawfish Games], Grant Goodale [CEO, Massively Fun], Geoffrey Zatkin [President and CEO, EEDAR], Seth Sivak [CEO, Proletariat], John Comes [Creative Director, Uber Entertainment], Mark Donovan [President, XFire]

  • Rise of the Indies

    WOLFMAN THEATRE

    Friday, 02:30 PM

    Presented by: Erik Johnson [Business Director, Arcen Games], Alexander Bruce [Creator, Antichamber, Alexander Bruce], Brian Provinciano [Founder/Lead Developer, Vblank Games], Andy Moore [Founder/Lead Developer, Radial Games], Matt Gilgenbach [Founder/Lead Developer, Infinitap Games]

  • Doing Retro Right

    UNICORN THEATRE

    Friday, 03:30 PM

    Presented by: Alexa Ray Corriea [Reporter, Polygon], Tm Turi [Senior Associate Editor, Game Informer], Adam Rippon [Creator of Dragon Fantasy, Muteki Corp.], Sean Velasco [Developer on Shovel Knight, Yacht Club Games], Dean Evans [Creative Director on Far Cry 3: Blood Dragon, Ubisoft]

  • The Community Management Juggling Act

    UNICORN THEATRE

    Friday, 05:00 PM

    Presented by: Eric Chon [Community Manager, Blue Manchu Games/Owlchemy Labs], Kate Distler [Community and Social Media Manager, 2K Games], Sean Baptiste [Communications Manager, Fire Hose Games], Stephanie Bayer [Community Marketing Manager, PopCap Games]

  • Community Organizing: Creating Local Groups for Dev or Play!

    WOLFMAN THEATRE

    Friday, 05:30 PM

    Presented by: Will Lewis [Lead Community Organizer & Founder, Portland Indie Game Squad & Game Education PDX], Sean Siem [Board of Directors, IGDA Seattle & Seattle Indies], Rami Ismail [Strategic Director & Co-Founder, Vlambeer & Fuck This Jam], William Stallwood [Creative Director & Community Organizer, Chipher Prime]

  • The PC Gaming World Congress

    PEGASUS THEATRE

    Friday, 06:30 PM

    Presented by: Evan Lahti [Executive Editor, PC Gamer], Dean Hall [Creator, DayZ, Bohemia Interactive], Jon Mavor [Co-Founder, Uber Entertainment], Chris Taylor [Founder, Gas Powered Games], Jeff Steefel [Producer, Turbine], Chris Roberts [Founder, Cloud Imperium Games]

  • AppJunkies Live: The Worst Apps Ever Made!

    RAVEN THEATRE

    Saturday, 10:00 AM

    Presented by: Seven [Founder, AppJunkies, RaidWarning], Patrick Mulhern [EIC, Lorehound], Dru Staltman [Developer, Bootsnake Games], Jacob Wood [Writer, RaidWarning], Fred Chambers [Writer, RaidWarning]

  • Teaming Up for Indie Game Dev

    SERPENT THEATRE

    Saturday, 10:00 AM

    Presented by: Erik Johnson [Business Director, Arcen Games], Marc ten Bosch [Designer, Marc ten Bosch], John Krajewski [Co-Founder/Studio Head, Strangeloop Games], James Silva [Lead Dishwasher, Ska Studios], Tim Keenan [Founder, Misfits Attic]

  • The Official Harmonix Podcast: LIVE!

    PEGASUS THEATRE

    Saturday, 11:00 AM

    Presented by: Eric Pope [Community Manager, Harmonix], John Drake [Director of Brand Management, Harmonix], Aaron Trites [Manager of Community Development, Harmonix], Jessa Brezinski [Community Manager, Harmonix], Annette Gonzalez [Community Manager, Harmonix], Nick Chester [Publicist, Harmonix], Christine Kayser [Web Content Manager, Harmonix]

  • Fun Facts & the Dirty Truth: Your Video Game Debates Put To Rest

    UNICORN THEATRE

    Saturday, 11:00 AM

    Presented by: Brian Provinciano [Developer, Vblank Entertainment]

  • From Tabletop to Digital: Crafting Stronger Interactive Narratives

    RAVEN THEATRE

    Saturday, 02:30 PM

    Presented by: Andrew Fischer [RPG Designer, Fantasy Flight Games], Matthew Harkrader [Editor, Freelance], Annie VanderMeer Mitsoda [Writer/Designer, DoubleBear]

  • The PAX 10 Panel: Part 2

    UNICORN THEATRE

    Saturday, 06:30 PM

    Presented by: This panel will feature the creators of Gunpoint, Escape Goat 2, Sokobond, Ridiculous Fishing, and Owlboy.

  • Behind The Scenes With The Indie Megabooth

    SERPENT THEATRE

    Sunday, 10:00 AM

    Presented by: Kelly Wallick [Overlord, Indie MEGABOOTH]

  • Designing Personal Games that Matter

    RAVEN THEATRE

    Sunday, 11:30 AM

    Presented by: Matt Gilgenbach [Creative Director, Infinitap Games], Ryan Green [Owner, Media Greenhouse], Josh Larson [Assistant Creator, God at play], Felix Park [Game Designer, Mindful XP]

  • The Good, The Bad, and The Moogles: Final Fantasy Funtime Geekout

    PEGASUS THEATRE

    Sunday, 03:30 PM

    Presented by: Jason Schreier [Writer, Kotaku], Alexa Ray Corriea [Writer, Polygon], Adam Rippon [Game designer, Muteki], Dale North [Editor, Destructoid]

  • Spelunky Video Armageddon

    KRAKEN THEATRE

    Monday, 01:30 PM

    Presented by: Zach Gage, Colin Northway, Douglas Wilson, Max Temkin, Greg Wohlwend

  • +10 Publicity: Marketing and Promoting Your Indie Game

    WOLFMAN THEATRE

    Monday, 03:00 PM

    Presented by: Hilary Heskett Shapiro [Event Consultant/Host, BioWare and Nerd Appropriate], Kelly Wallick [Overlord, Indie MEGABOOTH], Shaun Barrows [Technical Director, Gorgeous Robot], Miellyn Fitzwater Barrows [Creative Director, Gorgeous Robot], Dallas Taylor [Creative Director, Defacto Sound], Ash Sevilla [Community Manager, Nerd Appropriate]

  • The Brain Dump: Eight Developers Reveal the Dark Secrets of Game Development

    KRAKEN THEATRE

    Monday, 04:30 PM

    Presented by: Richard Rouse III [Senior Game Designer, Microsoft Game Studios], Steve Ogden [Studio Art Director, Firaxis], Josh Mosquiera [Game Director, Blizzard], Dan Teasdale [CEO & Creative Director, No Goblin], Marianne Krawczyk [Lead Writer, Freelance (God of War series, etc)], Nels Anderson [Lead Designer, Klei Entertainment], Raphael van Lierop [Creative Director, HELM Studio], Kim McAuliffe [Game Designer, Microsoft Studios - Team Dakota]